
Interactive TV is one of
those technologies that enable so many services but yet we know so little
about what makes it tick, How does the simple push of a Red Button trigger
events to happen on your TV? How do your votes get counted if you use your
Sky Digital Remote to vote for a Reality TV contestant?
First
of all its best to define what we mean by Interactive, true interaction is
the two way exchange of data that allows for events or sequences of events
to be changed dependant on the user input, in layman's terms if I push the
button then and only then does the action occur and I am severed with data
that has been uniquely requested by me. Now by this definition about 95% of
all interactive TV is not truly interactive.
That's quite a bold statement but let
me explain, one of the first interactive experiences available on TV was
(and for that matter still is) analogue teletext, here the user selects from
pages either by directly typing in a number or by 4 coloured button options
to make navigation easier, before you start to ridicule teletext remember
teletext holidays went on to sell some 15 - 20% of all UK breaks! The
analogue television system uses a data carousel this is loaded with pages
and much like a slide projector it spins round until a user selects which
page (or slide) they wish to view it gives the impression of interactive but
in truth all the data is there and constantly being sent to all television
sets you select and in the case of analogue television wait for the page to
be broadcast.
Now the heart of a modern "digital"
interactive system is a streamer, this sends data out to the set top box and
guess what? its a data carousel and the main manufacture is the same company
who was the market leader in analogue teletext infrastructure, the main
difference in the Sky Digital system is that the set top box runs small
applications which use this data and control screen presentation to achieve
some pretty impressive effects.
The Red button is the start key of the
Sky Interactive platform, pressing this will load the application the
broadcaster wants to run on that channel, the application will have already
been downloaded to the unit when you last watched the channel, if the
application is not present in your box it will take a while for it to pull
this from the data carousel before it can present data on screen, this may
result in a wait or loading message. Most Interactive apps shrink the video
using X-Y commands so that the rest of the screen can be used to display
text, the option son screen are all driven from your set top box and
selection of any item will result in the unit pulling data from the
carousel, again here you may get a delay as the unit waits for that data to
be broadcast in sequence.
Unlike the teletext system where the
refresh rate of the data carousel was limited by the number of data lines
available in the vertical blanking interval (within the signal but outside
the visible picture) the interactive streamers rely on allocated bandwidth,
much as a channel selects the amount of bandwidth for its video and audio an
interactive broadcaster must allow for data throughput for the application.
This is a balance too little bandwidth allocated to the interactive stream
and the application will be slow and users will switch off, allocate too
much and you will be paying a high price for something you are not using
(bandwidth isn't cheap), in practice while channels may be anywhere from
2.5mbits - 5mbits for video and audio 0.5 mbits is sufficient for a fairly
complex interactive application.
Typical applications may provide
further information of the programme you are watching, the BBC and Sky
themselves use this heavily to cross promote series and competitions, this
is a pure 1 way application, the user requests data which is served to them
but in fact is being broadcast to all and they are merely selecting which
data they wish to view, in there words teletext but less blocky! Then there
are interactive adverts the "data" layer is used to provide additional
information or perhaps let you order a sample of the product, these use the
same technology but are far more difficult for the broadcaster as the
application has to be pre loaded before the advert appears on screen and as
adverts are typically 30 seconds there is no margin for error, you don't
want to press the button on a Budweiser advert and get a Pepsi special
offer.
Advertising is the one of the
applications that starts to introduce an element of interactivity albeit
limited, the concept of a back channel is used to transfer your request back
to an aggregation point where actions can be taken based on your input, now
DTH satellite is one way unlike Vsat or DVB RCS systems where users can send
information back via satellite so Sky Digital use the domestic phone line as
a back channel. This is the main reason your subsidised box has a clause
making you keep the phone line connected, through this 56k dial up back
channel data can be sent from the interactive app back to the broadcaster,
in its simplest form this can request a brochure or order a film on pay per
view, the call can be free but it is more likely charged which the on screen
information must clearly show.
It is still rare that this data makes
it back on screen, some applications will input this back to the studio,
like voting on I'm a celebrity or other reality shows or perhaps as bet on
interactive gambling, but true interactivity still eludes us, this is still
glorified teletext.
"Interactive" is two way communication
where what I press on my handset significantly changes what I see, perhaps
changing what's playing in a video jukebox system, some systems exist that
can deliver this they are typically cable based where the viewer has a one
to one relationship with the broadcasters hub systems this allows video on
demand and that is easily enhanced with an interactive layer so that you
could for example change ending of a film.
Sky Digital does not have this one to
one relationship and this leads to some clever workarounds to mimic
interactive experiences.
Lets
take the example of a big court case that is being re constructed though an
"interactive broadcaster" we can enter the channel as normal where there
would be a video stream playing telling us about what is contained within
the service these are typically called "barkers" its job is to get us to
push the red button, remember this could be a charged service.
Once we have pushed the button the
interactive app springs to life and squeezes the barker back to quarter
screen, we are then presented with a number of options, listen to the case
for the prosecution / defence / hear witness statements / see forensic
evidence. On selecting one of these the application chooses another channel
which is not available on the EPG and switches to it while staying within
the same look and feel, these are typically quarter screen video with text
and images presented through the application. The video is on a loop which
will repeat lets say every five minutes, now having one barker channel and 4
further video feeds is the equivalent of 5 TV channels (not cheap) so the
broadcaster's second channel is actually 4 video streams quad spilt on the
screen the interactive application selects which quarter it needs and uses
the X-Y positioning to mask the others and select the correct audio.
There can be multiple levels of this
kind of Interactive spoofing each requiring just one additional hidden
channel, again this can be combined with a back channel to order some more
information or enter your verdict which may be shown on screen as a graph
later in the process.
This is undoubtedly a very intelligent
use of technology but also a clear sign that the medium of Sky Digital is
not really fully interactive otherwise why would you go to these lengths?
Authoring of these applications is
currently a black art much like the early days of Web site development, but
in practice there are only a few formats in use on each platform, Sky uses
"Open TV" and most cable providers use Liberate, MHEG5 is in use on DTT but
has the limitation of no back channel.
Recent industry reports have actually
shown a slump in interactive viewers with a drop of about 600,000 in this
last reporting period, could this be that we are actually realising this is
not really very interactive? but then who wants to change the end of the
film especially if I have to pay to do so. Interactive TV is a very clever
piece of technology which has the might of the SKY marketing machine behind
it but it has to do battle with the very nature of television as being a 1
way couch potato medium, viewers are far more likely to use the internet for
true 2 way interaction.
The next few years will be the make or
break of interactive services across all platforms nor just Sky Digital, its
up to the broadcasters to make engaging content and to drive the use of
technology to deliver the rich viewing experience that viewers want.
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